[1] CAPPS M,MCGREGOR D,BRUTZMAN D,et al.NPSNET-V: a new beginning for dynamically extensible virtual environments[J].IEEE Computer Graphics and Applications,2000,20(5): 12-15. [2] YANG Jian,SHI Jiaoying,LIN Bowei,et al.PCCAVE: non-expensive cave system based on networked PCs[J].Journal of Computer Research and Development,2001,38(5): 513-518(in Chinese).[杨 建,石教英,林柏伟,等.PCCAVE: 基于联网PC的廉价CAVE系统[J].计算机研究与发展,2001,38(5): 513-518.]
[3] MAUVE M,VOGEL J,HILT V,et al.Local-lag and timewarp: providing consistency in replicated continuous interactive media[J].IEEE Transactions on Multimedia,2004,6(1): 47-57.
[4] CHEN L,XU X L,CHEN G C,et al.An effective communication architecture for collaborative virtual environment systems[A].Proceedings of International Conference on Communication Technology(ICCT)[C].Washington,D.C.,USA:IEEE Computer,2003.1598-1602.
[5] PARK K S,KENYON R V.Effects of network characteristics on human performance in a collaborative virtual environment[A].Proceedings of IEEE International Conference on Virtual Reality(VR)[C].Washington,D.C.,USA:IEEE Computer,1999.104-111.
|